ParsecClientGLRenderFrame

ps,
pre,
post,
void *
opaque,
uint32_t
timeout
)

Renders a remote video frame with OpenGL/GLES.

If the timeout expires, the previous frame is rendered. Must be called from a thread with a current OpenGL/GLES 2.0 compatible context.

Parameters

DirectionNameDescription
inpsParsec instance returned by ParsecInit.
inpreParsecPreRenderCallback fired just before the frame is rendered. May be NULL.
inpostParsecPostRenderCallback fired just after the frame is rendered. May be NULL.
inopaqueUser supplied context to be passed through pre and post.
intimeoutTime in milliseconds to wait for a new frame or render the previous frame and return.

Returns

PARSEC_OK if a frame was rendered successfully, otherwise a ParsecStatus error value.

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